I spent some time trying to figure out how to build a native code “Hello, world!” program for Android and noticed that prior to the r4b release of the Android NDK, there is a lot of bad info out there on how to do this. Usually, it involves using some kind of unofficial cross-compiler, plus the entire source tree of the Android OS, and/or whatever other kludgy hacks like linking the executable statically to some kind of ARM libc. This seems bad. With the newest version of the NDK generating a proper gdbserver executable and gdb setup stubs, why anyone would want to do this by hand is beyond me.
There was a script that made sense at one point: agcc.pl (here), which essentially takes all of the Makefile fragments and command-line switches and wraps them for you, letting you treat the NDK’s cross-compilers almost like a normal gcc, but this is probably still more work than it’s worth.
The Easy Way
The easiest way to get the NDK to build a native executable for you is just to use
1 include $(BUILD_EXECUTABLE)
at the end of your Android.mk, and then build like normal.
Anything else will just cause premature baldness.
Read on to see a fully-worked example…
Continue reading Straightforward Android Native Executables